Duel Hall

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How to play

  • Place your fleet: five ships — Carrier (5), Battleship (4), Cruiser (3), Submarine (3), Destroyer (2). Tap a ship then tap the grid to drop it; the Rotate button flips it. Ships may touch. Randomize and Clear are there too.
  • Fire one shot per turn at the opponent's grid. A miss is a dot, a hit is a burst. The turn always passes — no bonus shot for a hit.
  • Sink all five enemy ships to win. You're told when a ship goes down.
  • Online is cheat-proof: your layout never leaves your device during the game — only a locked fingerprint of it does. At the end both fleets are revealed and every shot is checked against them; a wrong call loses.
  • Online games are 10 minutes per side (the clock starts once both fleets are placed). Running out of time loses.

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Battleship

Hide your fleet, hunt theirs. Play a friend online with challenges, a rating and match history, take on a sharp hunt-and-target computer, or pass-and-play on one device.

Cheat-proof online

Your ship layout never touches the server during the game — only a locked cryptographic fingerprint does. Both fleets are revealed and every shot re-checked at the end.

Vs the computer

A hunt-and-target bot: checkerboard search with a probability map, then it locks on and finishes a wounded ship. Entirely in your browser.

Pass & play

One device, no sign-in. A hand-off screen between turns keeps each fleet secret from the other player.

Classic fleet

Carrier, Battleship, Cruiser, Submarine, Destroyer on a 10×10 grid. One shot per turn, no bonus shot on a hit.

Battleship

Pass the device

Hand the device to the other player, then tap Continue.

Battleship You Win!
Battleship

Ready to play?

Both players must start before the clock begins.

Battleship

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5

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